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VIDEOGAMES
As a voice for video games, I approach my work with a focus on storytelling and character development. I strive to create idiosyncratic and believable voices that fit seamlessly into the game's narrative and bring each character to life. Equally, it's important to be able to match the heightened emotional landscape of most games and have a wide range of character voices. Recent experience (including motion capture) involves working on BAFTA AWARD winning Baldur's Gate 3 voicing numerous characters from Skull Lasher "Ironfinger" to Vampire Spawn "Dalyria". Get in touch!
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